TGS 2014 - Final Fantasy XV trailer.
"It’s been a long time coming… Almost there."
This trailer comes out alongside the news that Nomura’s officially stepped down as director of FFXV to focus on other projects — among them, KHIII.
this trailer totally sold it for me. I haven’t been this excited for a final fantasy in ages.
yo that car
…I never expected to be excited for FFXV. Rather, I was when the first trailer had released, but many, MANY years have passed since then. And then there was the worrying thought that SE were going to make FFV kind of like FFXIII - so plot-focused that the characterization all seemed forced.
While the latter worry is still there, it’s much less now. Judging from the dialogue in the trailer, what with the guys (does anyone know their names? Let’s call them Nagisa, Makoto, and Rei to Noctis’s Haru) marveling over their surroundings and interacing with Noctis. Already, Noctis, whose lack of emotion seems to rival Lightning’s, seems to express more emotion - hope - in trying to get back to a girl named Luna. From what the dialogue sounds like, FFXV actually seems like it might be taking a few pages from Odysseus - a hero’s journey home, through much trial and tribulation.
It helps, too, that the gang seems to already have a strong solidarity going. Makoto mowing down the giant mastodon-boar while Rei (who looks like Hanekoma and that has never ceased to amuse me) helps Noctis up. Nagisa flipping over Noctis’ back in a combo attack. What does amuse me is that all of these seem to be during gameplay scenes - not during cutscenes.
I wonder how much of the game will be traveling in the car, marveling at the world around you? I wouldn’t mind if a large part of the game was that, to be honest, so long as it’s not treated as “quests” or “a task to do.” I think that was one of the beauties of exploration-based games: you wandered a game world because you wanted to, not because you can. The only problem is that this requires a relatively huge game world, and with the scale at which FFXV is playing at, it would have to be MASSIVE. I hope it doesn’t fall flat.
The mesh between technology and fantasy amuses me as much as ever. You had the same in FFXIII, but the juxtaposition wasn’t as heavy. (Not to mention, FFXIII’s version of fantasy was pretty sci-fi-ish until pretty late in the game.) Here, you have the shiny Cadillac-looking car and, in the back, a giant looming mountain-tortoise.
Noctis himself is interesting. I knew that he could teleport before, what with the trailer showing him running up and down a building side, but it appears that he creates the swords and travel to them instantaneously. (I’m actually a little bothered by the fact another series, again, sharing my story’s idea, but … such is the danger of not publishing your brainchild. Other stories will share aspects of it.) It is also interesting that Noctis just materializes the sword and then dismisses it. (Another key aspect of my story. Sigh.)
The amazing quality of the graphics is no surprise - this is going to be on the PS4 and the amazing facial expressions and detail in CG were already present in the very first trailer, back for the PS3 - but what really caught me off-guard was the music. Is that Shimomura? I can’t remember if she was the one composing for this game. It really sounds like Yuko Shimomura (Kingdom Hearts, Secret of Mana, etc.), and she never fails to surprise me :)
I never expected to be expected to be interested in FFXV again, but … man, I might buy a PS4 for this.